How To Setup the P3 System Controller for P3 Control Only
Video Manual Series
This video will show you how to properly setup and configure a P3 system for P3 Control. After the video, you will have a good understanding of the parts and adapters that you will need to process video to your video devices by Martin.
Transcript
Hello today we're going to be looking at a very basic P3 setup for direct DMX control please watch one of our other videos for this simple setup we're going to need just a few items we're going to need a P3 powerport 1500 as our power supply to take the signals in from the P3 processor and output them to our videoo skeptron please note that we have waterproof outdoor rated P3 powerport options available in order to get the power and data from the powerport 1500 to the video skeptron we are going to need a four pin to BBD adapter cable this cable will connect to any of the four outputs on our powerport and directly to our video skeptron we will also need a poweron cable this powercon cable will connect directly to our power port 1500 to give it the power it needs to light our fixtures and last but not least we will need an ethernet cable we will use this cable to connect our P3 processor directly to our power port any of the input Jacks can be used now that we have all of our basic connections to our powerport 1500 we need to get our P3 processor up and running if you are using a physical P3 processor please connect a keyboard and mouse and display now we recommend using a display port to HDMI adapter to connect to your display startech is a good reliable adapter boot up the processor and in my case I'll double click on my P3 PC icon we'll now be greeted with an option that will allow us to create a new configuration pick an existing configuration or browse for an existing configuration I'm going to create a new one I'll call this P3 RW demo and select next we now have to choose between real world and one: one on the left we can see an example of one: one mapping with one: one mapping our fixtures are mapped based on their pixel size we see here a 10 mm pixel pitch next to a 20 mm pixel pitch next to a 40 mm pixel pitch even though the size of these fixtures are identical in the real world we can see that in 1:1 mode they are mapped based on the size of their pixel pitch the larger the pixel pitch the smaller the fixture in this mode you will need to scale your video to account for different pixel pix pitches before the video comes into the P3 processor on the right we see real world mode in real world mode our video is mapped across different pixel pitches seamlessly real world mode will be our first choice for 95% of applications and beginners should always choose real world mode you will only choose one to one mode if you have a very special project or application we are going to choose real world mode and select next we now need to select the finest pixel pitch that will be used in our configuration in this case we're going to use two videoo skeptron 10 skeptron 10s have a 10 mm pixel pitch please note that we can no longer select any fixtures that have less than a 10 mm pixel pitch we should also not select a pixel pitch smaller than the finest pixel pitch in our configuration or we will have a reduced configuration size we now need to Define our workspace area we can Define this in pixels or feet or meters we're using two 1 M long fixtures each fixture has 100 pixels so to give us some room we'll do a 500x 500 pixel configuration and finally select finish but please note that we cannot change this configuration later so be sure to get it right now that we're in our workspace we need to make sure that we are in our setup tab in the setup tab we will be able to see all of our discovered devices on our powerport we can simply click these devices and drag them into our workspace now that these devices are configured as we can see on the left it's time to map some video we're going to Simply select the video input Tab and select the video Source in my case it's my screen and select our View mode as display whole frame with fixtures overlaid live this allows us to see where our fixtures are in relation to the video mapping now we can move and scale the video to make sure our fixtures are mapping our video correctly as you can see here we can move to see a little bit more color mapped across our fixtures at the top of the screen we see a green circle and this means that all of our fixtures are online and communicating correctly now that we have our layout built and our video mapped we can start the show.